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Epic Warrior v1

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AlCapowned
OldUnreal Member
Posts: 199
Joined: Tue Dec 22, 2009 3:53 pm

Epic Warrior v1

Post by AlCapowned »

Image

Almost 25 years after he was shown in Epic's Unreal Engine Technology demo videos, this previously unnamed warrior is playable in Unreal Tournament.

He includes team skins, talk textures, status dolls, and headshot support.

His animation set is based on Damien's from the PS2 version of UT, which is also where he gets his unofficial name from.

A bit of background on him can be found here: https://talonbrave.info/2017/12/03/a-cl ... -demo.html

Requires UT v436 (minimum) for skeletal mesh support

Download: ModDB

Credits:
Original model by Epic Games (presumed to be James Green, and possibly Steve Garofalo and John Mueller)
Converted by AlCapowned
Source files provided by slade
Testing and character select screen animation fix by Aspide
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Leo T_C_K
OldUnreal Member
Posts: 4029
Joined: Sat Aug 27, 2005 6:24 pm

Re: Epic Warrior v1

Post by Leo T_C_K »

Congratulations on the release, even if a bit late. I expected originally for him to appear in the updated ps2 pack and was surprised to hear you didn't include him.

I still like to call him "Kane" based on the original Damien's name being like that and him being like a version of that.

I'd like to see him used in some project or custom tournament under that name.
AlCapowned
OldUnreal Member
Posts: 199
Joined: Tue Dec 22, 2009 3:53 pm

Re: Epic Warrior v1

Post by AlCapowned »

As far as content that wasn’t actually in the PS2 UT goes, the most I was willing to add was a few skins, and even then, it was mostly based on textures that were already in the game in some form. This guy would have meant a big delay and file size increase, and I didn’t even know if I could make him work well with the existing animations (I technically didn’t, his set may have been based on Damien’s, but I had to export it separately).

I also did use Kane for the face name. I probably should have put that in the title.
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Leo T_C_K
OldUnreal Member
Posts: 4029
Joined: Sat Aug 27, 2005 6:24 pm

Re: Epic Warrior v1

Post by Leo T_C_K »

AlCapowned wrote: Sat Apr 12, 2025 2:42 pm As far as content that wasn't actually in the PS2 UT goes, the most I was willing to add was a few skins, and even then, it was mostly based on textures that were already in the game in some form. This guy would have meant a big delay and file size increase, and I didn't even know if I could make him work well with the existing animations (I technically didn't, his set may have been based on Damien's, but I had to export it separately).

I also did use Kane for the face name. I probably should have put that in the title.
Ah, so the face texture has that name now, gotcha.

As for the rest, that sounds fair.
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