I am trying to use Nvidia Sparse Grid Supersampling AA with Unreal Gold , so I have tried to use Nvidia Profile Inspector to force the driver settings for unreal.exe
https://www.pcgamingwiki.com/wiki/List_ ... for_Nvidia on this list, it says that the AA settings "Works very well using 227i Old Unreal OGL renderer"
But it seems to have no effect no matter what I tried, different settings in Nvidia Profile Inspector, different renderers in Unreal Gold, etc
Have any of you gotten anti aliasing (beyond the ingame AA options) to work in Unreal Gold?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
antialiasing question
- Blu3Haz3
- OldUnreal Member
- Posts: 289
- Joined: Fri Apr 30, 2010 10:05 pm
Re: antialiasing question
I believe I had actually used Nvidia's DLSS to force higher resolutions than natively supported, it cleaned up the aliasing quite well.