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XOpenGLDrv compile instructions

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shoober420
OldUnreal Member
Posts: 320
Joined: Sun Jun 17, 2012 7:21 pm

XOpenGLDrv compile instructions

Post by shoober420 »

Im trying to compile XOpenGLDrv with Visual Studio on Windows 11, and encounter an error.

C:\Users\shoober420\Downloads\XOpenGLDrv-master\Inc\XOpenGLDrv.h(21,10): error C1083: Cannot open include file: 'Engine.h': No such file or directory

Ive seen that for UT469 you need the SDK for compilation. Im assuming I need the UnrealGold SDK as well for the Engine.h file. Where can I find the UnrealGold SDK amd the UT469 SDK so I can compile XOpenGLDrv?
eugenewright
Posts: 1
Joined: Fri Sep 06, 2024 4:45 am

Re: XOpenGLDrv compile instructions

Post by eugenewright »

To compile XOpenGLDrv with Visual Studio on Windows 11, you'll need the appropriate SDKs for Unreal Tournament 469 (UT469) and Unreal Gold, as these SDKs contain the necessary headers and libraries, including Engine.h.
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