On two different maps, using both BreakableWall and BreakableWindow has resulted in a glitched invisible wall/cube being created nearby that stays there even after the breakable brush is deleted. It's possible to destroy it with explosives and has the same debris as the original brush.
Is there a way to get rid of it and also a way to not have it happen?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
BreakableWall and BreakableWindow create invisible walls
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- Posts: 2
- Joined: Tue Apr 02, 2024 2:07 am
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- Posts: 2
- Joined: Tue Apr 02, 2024 2:07 am
Re: BreakableWall and BreakableWindow create invisible walls
I figured it out, I went to Icon view and there was a vulture head icon where the invisible walls are. Deleted it and it was gone.