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RoboCop skin

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

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RoboCop skin

Post by EvilGrins »

I basically didn't change the skin so much, but customized it and gave it more faces.

That is, if "faces" counts as that little bit between the top of the chin and the bottom of the nose.

Original skin has an odd off-yellow tone to it that never made sense to me, so I restored the skin to a more blue-steel white; like it is in the movies.
I enhanced but restricted the team colors to just the upper torso.

Skin has 5 faces now.

Including a voicepack I found for the character.

Enjoy! ...
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