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BreakableWall and BreakableWindow create invisible walls

Ask UnrealEd 1 mapping related questions, or give hints, tips and tricks
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Joined: Tue Apr 02, 2024 2:07 am

BreakableWall and BreakableWindow create invisible walls

Post by binos1515 »

On two different maps, using both BreakableWall and BreakableWindow has resulted in a glitched invisible wall/cube being created nearby that stays there even after the breakable brush is deleted. It's possible to destroy it with explosives and has the same debris as the original brush.

Is there a way to get rid of it and also a way to not have it happen?
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