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UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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Post by EvilGrins »

Back when, Helen of asked me to edit specific maps with UTDM-monsters on them so as to see how they played...
...but at the time, I only had the UTDMT, so thought I'd do another with the more easily managable UTDMS.

I didn't get all types at the same time, most of my initial edits were with the Titan version. I got the Warlord (UTDMW) much later and the SkaarjBerserker sometime later. Gradually overtime I edited the edits with the newer versions over what was there originaly. Thus explaining why I have so many (350+) maps like this.

As Helen's fave weapon is the shockrifle, I made the UTDMS' attack the alt-fire of that. It limits how far it can shoot though as its blasts cross over each other which causes them to explode.

Usual Suspects:
.u - /system
.unr - /maps
.utx - /textures
png - Pwetty!

Enjoy! ...
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