Firstly it was complaining about some SDL libs but installing it for the i386 architecture did the job.
Now, when I try to run the game I get this:
Code: Select all
alzen@alz-samsung:/mnt/barak/Gry/windows_installs/UnrealGold/System$ ./UnrealLinux.bin
Processors / Cores 2
Forcing CPU affinity disabled.
History:
Exiting due to error
EDIT:
Silly me, found the log file in System dir, UnrealLinux.bin.log. The only thing I see wrong is:
Code: Select all
Warning: Failed to load 'Class ALAudio.ALAudioSubsystem': Failed to find object 'Class ALAudio.ALAudioSubsystem'
Warning:
Critical: appError called:
Critical:
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Exit: UOpenGLRenderDevice::ShutdownAfterError
Log: appRequestExit(1)
Log: Log file closed, Tue Jan 17 22:41:45 2017
Anyone?