For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Hosting Server
- Mental-Hunter
- OldUnreal Member
- Posts: 12
- Joined: Tue Jul 07, 2020 6:59 pm
Hosting Server
Hi,
I was trying to host my server again but it wont show up in cooperative. It does so in LAN, thats better then yesterday.
DoUplink=true
Webmanager=true aswell.
These are the master servers as listed in a file made a few years back. These might probably not be running anymore, just want to be sure if i still have the correct master servers linked here:
";ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=hyper.dnsalias.net MasterServerPort=27900"
Its been a while since i hosted so i'm sorry if i've made any obvious mistakes, hahaha. Thanks in advance !
EDIT: Also, is this the correct place to ask this question??
I was trying to host my server again but it wont show up in cooperative. It does so in LAN, thats better then yesterday.
DoUplink=true
Webmanager=true aswell.
These are the master servers as listed in a file made a few years back. These might probably not be running anymore, just want to be sure if i still have the correct master servers linked here:
";ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=hyper.dnsalias.net MasterServerPort=27900"
Its been a while since i hosted so i'm sorry if i've made any obvious mistakes, hahaha. Thanks in advance !
EDIT: Also, is this the correct place to ask this question??
Last edited by Mental-Hunter on Wed Jul 15, 2020 12:02 pm, edited 1 time in total.
- Hyper
- OldUnreal Member
- Posts: 3514
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Hosting Server
Many of the master servers you are uplinking to are no longer functional. Here are the current ones:
https://www.oldunreal.com/wiki/index.ph ... rver_Guide
Almost all residential internet connections will use a router or modemrouter that blocks incoming connections from the internet. In order to host a server behind a router you need to forward some of Unreal's ports to the local IP of your server.
http://www.hypercoop.tk/indext.htm
https://www.oldunreal.com/wiki/index.ph ... rver_Guide
Code: Select all
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hypercoop.tk MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master2.oldunreal.com MasterServerPort=27900
http://www.hypercoop.tk/indext.htm
People setting up Unreal servers behind firewalls and routers have been asking for a summary of the TCP/IP ports Unreal uses. Here goes:
UDP 7775 and 7776 are used only for LAN games. You don't need to route them through a firewall.
UDP 7777 is for gameplay.
UDP 7778 is for server querying.
UDP 7779+ are allocated dynamically for each helper UDPLink objects, including UDPServerUplink objects.
UDP 27900 is for server querying, if you enable the master server uplink. Some master servers use other ports, like 27500.
If you are running Unreal as a server behind a Cable/DSL Router you need to go to the port forwarding menu on your router and forward Unreal's ports to the internal IP that your server has.
Consult the manual and support page of your router / firewall vendor for instructions.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Hosting Server
Now there's a name I've not heard in a very long time.Hi,
I was trying to host my server again but it wont show up in cooperative. It does so in LAN, thats better then yesterday.
DoUplink=true
Webmanager=true aswell.
These are the master servers as listed in a file made a few years back. These might probably not be running anymore, just want to be sure if i still have the correct master servers linked here:
";ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=hyper.dnsalias.net MasterServerPort=27900"
Its been a while since i hosted so i'm sorry if i've made any obvious mistakes, hahaha. Thanks in advance !
EDIT: Also, is this the correct place to ask this question??
Last edited by Gizzy on Wed Jul 15, 2020 8:05 pm, edited 1 time in total.
- Mental-Hunter
- OldUnreal Member
- Posts: 12
- Joined: Tue Jul 07, 2020 6:59 pm
Re: Hosting Server
Right, this is the info i was looking for. Thanks alot Hyper! I better get on it then, Thanks a bunch!!Many of the master servers you are uplinking to are no longer functional. Here are the current ones:
https://www.oldunreal.com/wiki/index.ph ... rver_Guide
Almost all residential internet connections will use a router or modemrouter that blocks incoming connections from the internet. In order to host a server behind a router you need to forward some of Unreal's ports to the local IP of your server.Code: Select all
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.333networks.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hypercoop.tk MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.errorist.tk MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master2.oldunreal.com MasterServerPort=27900
http://www.hypercoop.tk/indext.htm
People setting up Unreal servers behind firewalls and routers have been asking for a summary of the TCP/IP ports Unreal uses. Here goes:
UDP 7775 and 7776 are used only for LAN games. You don't need to route them through a firewall.
UDP 7777 is for gameplay.
UDP 7778 is for server querying.
UDP 7779+ are allocated dynamically for each helper UDPLink objects, including UDPServerUplink objects.
UDP 27900 is for server querying, if you enable the master server uplink. Some master servers use other ports, like 27500.
If you are running Unreal as a server behind a Cable/DSL Router you need to go to the port forwarding menu on your router and forward Unreal's ports to the internal IP that your server has.
Consult the manual and support page of your router / firewall vendor for instructions.
- Mental-Hunter
- OldUnreal Member
- Posts: 12
- Joined: Tue Jul 07, 2020 6:59 pm
Re: Hosting Server
So it is, i PMed you.Hi,
Now there's a name I've not heard in a very long time.
- medor
- OldUnreal Member
- Posts: 343
- Joined: Sun May 17, 2009 7:19 am
Re: Hosting Server
masterservers lines
LINUX users please note: The maximum numbers for uplinks is actually 3 (in some cases it is 4).
LINUX users please note: The maximum numbers for uplinks is actually 3 (in some cases it is 4).
- Eternity
- OldUnreal Member
- Posts: 102
- Joined: Thu Sep 26, 2019 4:07 pm
Re: Hosting Server
Information for anybody interested in testing a new master server: http://beta.openspy.net/en/howto/ut99-engine/ut
OpenSpy is an open source GameSpy replacement service. OpenSpy is currently being developed, so developers have added support for UT99 just recently.
Add the following settings into the UBrowserAll ListFactories array to test it on the clients:
And the following into the ServerActors to test it on the servers:
---
UT v469 patch fixes the bug that limited the count of uplinks down to 3 or 4, so it is no longer a problem to use as many uplinks as need, even to all the master servers existing out there.
OpenSpy is an open source GameSpy replacement service. OpenSpy is currently being developed, so developers have added support for UT99 just recently.
Add the following settings into the UBrowserAll ListFactories array to test it on the clients:
Code: Select all
UBrowser.UBrowserGSpyFact,MasterServerAddress=master.openspy.net,MasterServerTCPPort=28900,Region=0,GameName=ut
And the following into the ServerActors to test it on the servers:
Code: Select all
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.openspy.net MasterServerPort=27900
---
UT v469 patch fixes the bug that limited the count of uplinks down to 3 or 4, so it is no longer a problem to use as many uplinks as need, even to all the master servers existing out there.
- Kajgue
- Global Moderator
- Posts: 757
- Joined: Mon Oct 17, 2005 2:36 pm
Re: Hosting Server
Hey Eternity, nice.
Does OpenSpy also work with Unreal/Unreal Gold out of curiosity? This thread/subforum is focused on that title. Would also be good to know.
Does OpenSpy also work with Unreal/Unreal Gold out of curiosity? This thread/subforum is focused on that title. Would also be good to know.
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Hosting Server
I think it will/might. Why don't you try and see if it does?
- Eternity
- OldUnreal Member
- Posts: 102
- Joined: Thu Sep 26, 2019 4:07 pm
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Hosting Server
I added openspy on my server. seems it automatically listed the Unreal section and shows my server correctly.
- Hyper
- OldUnreal Member
- Posts: 3514
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Hosting Server
For Unreal 1 / Unreal Gold you need to use:
Code: Select all
GameName=unreal
-
- Posts: 1
- Joined: Wed May 10, 2023 4:56 am
Re: Hosting Server
Thanks for mentioning it.medor wrote: ↑Fri Jul 17, 2020 5:06 am masterservers lines
LINUX users please note: The maximum numbers for uplinks is actually 3 (in some cases it is 4).GBWhatsApp APK