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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Old mods
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Old mods
This conquer the base:(works on unreal 220 only)
http://www.fileplanet.com/hosteddl.aspx ... ctb10a.exe
According to this there were more versions of it:
http://planetunreal.gamespy.com/fullstory.php?id=132321
http://planetunreal.gamespy.com/fullstory.php?id=138115
http://planetunreal.gamespy.com/fullstory.php?id=138239
http://planetunreal.gamespy.com/fullstory.php?id=139900
http://planetunreal.gamespy.com/fullstory.php?id=132011
etc
http://www.fileplanet.com/hosteddl.aspx ... ctb10a.exe
According to this there were more versions of it:
http://planetunreal.gamespy.com/fullstory.php?id=132321
http://planetunreal.gamespy.com/fullstory.php?id=138115
http://planetunreal.gamespy.com/fullstory.php?id=138239
http://planetunreal.gamespy.com/fullstory.php?id=139900
http://planetunreal.gamespy.com/fullstory.php?id=132011
etc
Last edited by Leo T_C_K on Sat Apr 25, 2009 3:42 pm, edited 1 time in total.
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Old mods
No idea, but it looks like its possible to convert to 225, it just uses the old static array method with strings instead of newer dynamic array strings.
It also looks like it has a rudimentary score keeping system.. back in 1999
It also looks like it has a rudimentary score keeping system.. back in 1999
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Old mods
http://cineplex.planetquake.gamespy.com/unreal.html
I found it there originally....anyway I tried the mod once...too bad there are not other versions avaiable, damn there must be somewhere something....it seemed to be popular mod.
I found it there originally....anyway I tried the mod once...too bad there are not other versions avaiable, damn there must be somewhere something....it seemed to be popular mod.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Old mods
This looks interesting.... Perhaps one of the first fully-fledged mods?
Can anyone else download this and re-upload it somewhere? I don't intend on paying for a Fileplanet account.
Can anyone else download this and re-upload it somewhere? I don't intend on paying for a Fileplanet account.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Old mods
you dont have to pay for the free download ones, just register and use free servers
- Bane
- OldUnreal Member
- Posts: 493
- Joined: Sun Mar 03, 2002 6:32 pm
Re: Old mods
Sendspace fine?
http://www.sendspace.com/file/iizlnj
http://www.sendspace.com/file/iizlnj
Author of Hide and Seek mod, and the NALIBALL mod
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Old mods
Ehh, I really want to see the Monty Python and the Holy Grail scene from that page! Bad token? Is this fixable?
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Old mods
This guy converted the holygrail mod....btw it is of Jess Crable (the coder who worked on RtNP), under the nick Zarniwoop, hough it is not the same Zarniwoop that is now around in forums etc. It just appears to be same nick taken from same place.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Old mods
For the record, CTB doesn't load on 220, as 220 is missing unrealshare. Not sure which patch to try first
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Old mods
No, you confuse 200 with 220. 220 has UnrealshareFor the record, CTB doesn't load on 220, as 220 is missing unrealshare. Not sure which patch to try first
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Old mods
I could not load CTB-Intro. "Can't Find File For Package: CTBINTRO"
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Old mods
loaded it with errors using 221, as I couldnt install 220 properly.
Was kind of cool, untill it GPFd when a bomb exploded :p they said "HOLY SHIT" {gpf}, with an "unknown code token error" which means I have a DLL mismatch or some stuff.
Anyways, tried to convert and it's not currently possible since all package editors cannot read the meshes in it. I can convert everything but the 1 weapon and 4 pickups. well, at least their meshes. I can extract the textures though. We'd need smirf to make some kind of commandlet to reformat the nametable to be compatible i'd think.
kind of cool such an old mod had voice acting on an intro thing, and they had new meshes, albeit they seem to just be 1 frame and they rotate, but still.
Was kind of cool, untill it GPFd when a bomb exploded :p they said "HOLY SHIT" {gpf}, with an "unknown code token error" which means I have a DLL mismatch or some stuff.
Anyways, tried to convert and it's not currently possible since all package editors cannot read the meshes in it. I can convert everything but the 1 weapon and 4 pickups. well, at least their meshes. I can extract the textures though. We'd need smirf to make some kind of commandlet to reformat the nametable to be compatible i'd think.
kind of cool such an old mod had voice acting on an intro thing, and they had new meshes, albeit they seem to just be 1 frame and they rotate, but still.
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Old mods
Too bad they didn't have newer versions available.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Old mods
THIS IS PROVIDED AS-IS, THE BUGS ARE FROM CONVERSION
http://www.klankaos.com/downloads/ctb10a225f.exe
gametype is ConqBase.ConqBaseGame
all maps, models, textures, etc have been ported. see readme for details.
It also doesn't appear to be functioning like it should at all.. I don't really have the time to fix it, but maybe someone else will, now that they can.
Mostly, it seems like a mapping error/update from 220, and obviously major script changes. I had to add in some old functions that are clearly obsoleted from 220 to even get it to compile.
http://www.klankaos.com/downloads/ctb10a225f.exe
gametype is ConqBase.ConqBaseGame
all maps, models, textures, etc have been ported. see readme for details.
It also doesn't appear to be functioning like it should at all.. I don't really have the time to fix it, but maybe someone else will, now that they can.
Mostly, it seems like a mapping error/update from 220, and obviously major script changes. I had to add in some old functions that are clearly obsoleted from 220 to even get it to compile.
Last edited by []KAOS[]Casey on Mon Apr 27, 2009 8:09 pm, edited 1 time in total.
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Old mods
Btw the file seems to be damaged now or something...
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Old mods
Sorry to resurrect this old thread, but
ctb225meshfix
I decided to make an addon based on Casey's conversion now. Added back missing texture and provided separate package with the meshes being restored to full glory without those glitches introduced by the tool reexporting.
wayback link for the descriptions
https://web.archive.org/web/20070728121 ... nreal.html
ctb225meshfix
I decided to make an addon based on Casey's conversion now. Added back missing texture and provided separate package with the meshes being restored to full glory without those glitches introduced by the tool reexporting.
wayback link for the descriptions
https://web.archive.org/web/20070728121 ... nreal.html