Here is what I have currently:
Code: Select all
[XOpenGLDrv.XOpenGLRenderDevice]
AlwaysMipmap=False
ShareLists=False
DetailTextures=True
MacroTextures=True
BumpMaps=True
DescFlags=0
Description=GeForce RTX 2080 SUPER/PCIe/SSE2
Coronas=True
ShinySurfaces=True
VolumetricLighting=True
RefreshRate=0
UseTrilinear=True
UsePrecache=False
LODBias=0.000000
GammaCorrectScreenshots=True
GammaOffsetScreenshots=0.700000
HighDetailActors=True
MaxAnisotropy=16.000000
UseAA=False
NumAASamples=4
UseVSync=Adaptive
NoBuffering=False
NoAATiles=True
NoFiltering=False
UseBufferInvalidation=True
GenerateMipMaps=False
OpenGLVersion=Core
SyncToDraw=False
NoDrawSimple=False
NoDrawTile=False
NoDrawGouraudList=False
NoDrawGouraud=False
NoDrawComplexSurface=False
UseOpenGLDebug=False
UseHWClipping=False
UseHWLighting=False
UseBindlessTextures=True
UsePersistentBuffers=False
DebugLevel=2