I've downloaded patch for Unreal Tournament - v469b. I didn't know about new patches / releases. It's a great news!
So - I've downloaded it (dmg file), installed to Applications, copied files from Windows version to /Applications/UT/Contents/MacOS.
But it's a Mac, gaming can't be so easy. And I was right...game throw some error on startup
On my second attempt, I've copied necessary files to /Library/Application Support/Unreal Tournament. No luck - assertion failed.Assertion failed: GetPropertiesSize()>=sizeof(UObject) [File:/Users/stijn/utpg/Core/Src/UnClass.cpp] [Line: 1200]
History: UClass::Serialize <- LoadObject <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::CreateExport <- IndexToObject <- ULinkerLoad<<UObject <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- LoadLevel <- UGameEngine::LoadMap <- UGameEngine::Init <- InitEngine <- main
Maybe I'm doing something wrong. Just followed instructions in readme file.
System: macOS Big Sur 11.2.3 on Intel based machine.