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Volcano Cannon V1

The forum related to the Usermaps section, please ask questions here. This board is for mappers to discuss and exchange experiences
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makemeunreal
OldUnreal Member
Posts: 543
Joined: Sat Mar 23, 2013 7:51 pm

Volcano Cannon V1

Post by makemeunreal »

Since I'm not sure if the weapon would work with UT, I'll post the thread here.

It's one of my first custom weapon attempts I decided to release publically.

Every custom texture is made by me. Weapon, icon, and ammo.
Note that this is V1 so expect a better one to come in the future. Have fun!

Image
Image
Image

https://www.dropbox.com/s/osz0dinmz8gu9 ... 1.rar?dl=1

A big THANK YOU for CodeX and KrulloR for taking their time and help me out!
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Neon_Knight
OldUnreal Member
Posts: 378
Joined: Tue Aug 25, 2009 9:02 pm

Re: Volcano Cannon V1

Post by Neon_Knight »

The assets are present in UT by way of UT having all of UnrealI's assets. Paths should be checked for the UnrealShare/UnrealI split. Porting the weapon shouldn't be much of a work, especially when TournamentWeapon is a subclass of Weapon.
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