For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Adding custom bot number to a map...
- mage
- OldUnreal Member
- Posts: 6
- Joined: Fri Jul 03, 2020 3:06 pm
Adding custom bot number to a map...
Is there such a setting, to add lets say 10 bots to a map when it is loaded with Unreal Editor 2.0 when the UnrealTournament.ini is set to like 5 or whatever...
- EvilGrins
- OldUnreal Member
- Posts: 498
- Joined: Wed Oct 19, 2011 7:49 am
Re: Adding custom bot number to a map...
I've been juggling a map edit for awhile now, where the original mapper did something that adds bots to the map even if you select no bots. The generated bots are named Bot with a number after it, and it copies skins from other players that're playing... but I honestly have no idea how it's doing that.
Would you like me to link you to a download so you can try and figure it out?
Would you like me to link you to a download so you can try and figure it out?
- mage
- OldUnreal Member
- Posts: 6
- Joined: Fri Jul 03, 2020 3:06 pm
Re: Adding custom bot number to a map...
yes please
- EvilGrins
- OldUnreal Member
- Posts: 498
- Joined: Wed Oct 19, 2011 7:49 am