![Sad :(](./images/smilies/sad.gif)
I set the group of the weapon to the proscribed-path of the path-node. I must be using the wrong thing to tag/name the weapon. I also tried the weapons unique name.
The only thing I can think of is using a invisible collision cylinder or mesh to block paths.
Edit: A Block-All with everything but path-collision disabled seems to work in the editor at least. But there must be a better way to do this. Any ideas anyone?
Just to say... Man I appreciate the work they have done on this 227 update. These paths options are very nice.