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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Teleport at ending a level to menu?
- PeterOostrik
- OldUnreal Member
- Posts: 12
- Joined: Fri Sep 04, 2020 9:03 am
Teleport at ending a level to menu?
I finished my SP campaign, is there a way to use a teleporter or something to get back to the menu? In short; When the player hits the end of the level I want the game to go back to the menu..
The way life for a leveldesigner is one without pathnodes...
Re: Teleport at ending a level to menu?
Heya Peter,
I think if you set the level destination to unreal.unr it should return the player to the flyby, or you can try vortex2.unr to return them to the main campaign, as i don't know if it will keep their weapons if they return to the flyby, it may end up looking weird depending on what you're trying to achieve :O
I hope this helps.
I think if you set the level destination to unreal.unr it should return the player to the flyby, or you can try vortex2.unr to return them to the main campaign, as i don't know if it will keep their weapons if they return to the flyby, it may end up looking weird depending on what you're trying to achieve :O
I hope this helps.

AKA - ( T : S : B ) Ice-Lizard


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