I've been trying to import car model to this game, but I've been getting the problem where my model won't get textured properly, instead of texture it looks like a single color or that it is scaled a lot.

So this is how does it look in Blender

This is how it looks when it is imported to Mobile Forces
I used 3ds2unr to do this. With Blender I exported the models as .3ds files and converted them with 3ds2unr to _a.3d, _d.3d and .uc script. Then I used a script of a car from the game as a template to write my script. I then compiled everything and that's it.
I also tried Blender unreal .3d export plugin, but It doesn't seem to work with the compiler. I tried to make a simple box and export it as .3d in Blender and then compile and I got this error:

I unchecked the lodmesh option in the export. When I check it I get some different errors that says lodmesh or something.
I found the Blender plugin there: https://www.oldunreal.com/cgi-bin/yabb2 ... 1490136781
3ds files that I export with 3ds2unr:
https://www.mediafire.com/file/ftf533e0 ... s.zip/file
Blender project file:
https://www.mediafire.com/file/oxj8n1vm ... r.zip/file
Source files (_a.3d, _d.3d, .uc, .pcx):
https://www.mediafire.com/file/qs2fuq93 ... p.zip/file
Template script of a car:
https://www.mediafire.com/file/zbk8t86f ... ee.uc/file
Blender, 3ds, png files of the box that I tried to export with Blender plugin:
http://www.mediafire.com/file/8tnab7aori8uqaa/box.zip/file
Box source files (3d, uc, pcx):
http://www.mediafire.com/file/5gc6og1uqhtzcd1/box_source.zip/file
I followed this documentation to import the car ("SECTION 3: MOBILE FORCES THE HANDLING EDITOR"):
https://www.mediafire.com/file/k2n7pn4q ... n.pdf/file
All I need is to make the textures work well with this. Or maybe I need to try something else. I read that I could export to .3d with Milkshape but it has 30 day trial and then I need to purchase it.
Appreciate your help.