Hi all!
I am curious about the fact that somebody knows it how can be edited .SAC container files in the game?
An Italian subtitle pach was made for the game, this pach displays subtitles the dialogue during the game.
You can download it from here:
[url]http://www.undyingitalia.it/public/index.php?ind=news&op=news_show_category&idc=11[/url]
I would like to make a Hungarian subtitle for the game based on the Italian subtitle.
Because of this would interest, how it is possible to open it .SAC container files, because these files imply the subtitles.
Somebody would be able to recommend a program, or something method, with which it is possible to open these, .SAC files, and it is possible to edit these with it.
Thank you in advance for your answers!
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Somebody knows it how to open and edit .SAC container files in the Clive Barker's Undying?
Somebody knows it how to open and edit .SAC container files in the Clive Barker's Undying?
Last edited by Edem on Tue Oct 13, 2020 7:29 pm, edited 1 time in total.
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