ReadSac.exe - Undying/Unreal Map & Package Reader
Posted: Tue May 19, 2015 7:58 pm
This week I have started developing the first one of a set of upcoming Undying Tools called ReadSac.exe, an UCC-inspired command-line tool which I have coded from scratch to read detailed Header information in Undying Maps (*.sac) and Unreal Packages (*.u,*.utx,*.uax,*.umx) of various UE-based Games in general. An exporter function will also be added soon, for the Name Tables and other stored data of Unreal Format Packages.
Screenshot of Alpha version 1 :
[img]http://media.moddb.com/images/members/1/594/593244/UndyingTools1.png[/img]
This and the other planned tools will be officially released and uploaded to my ModDB soon...
For a quick demonstration I used ReadSac to save the Package Infos of all the original Undying Maps in batch. You can download the archive (UndyingPackageInfos1.zip) of the txt files from my temporal cloud directory:
https://mega.co.nz/#F!JwUUGJKb!L1ILmBu-r-UKyMZkSiVSmQ
Screenshot of Alpha version 1 :
[img]http://media.moddb.com/images/members/1/594/593244/UndyingTools1.png[/img]
This and the other planned tools will be officially released and uploaded to my ModDB soon...
For a quick demonstration I used ReadSac to save the Package Infos of all the original Undying Maps in batch. You can download the archive (UndyingPackageInfos1.zip) of the txt files from my temporal cloud directory:
https://mega.co.nz/#F!JwUUGJKb!L1ILmBu-r-UKyMZkSiVSmQ