If it's not too much trouble I'd also like to ask for the compilation of a D3D9 renderer for UT v4.05 (with Z-far maxed out) just because D3D8 renderer quite a lot of times produces solid color line in the first row and column of screen's pixels. As if the rendering is off-set for 1 pixel right and down.
Thank you.
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Needed: D3D9drv for UT4.05
- ut405player
- OldUnreal Member
- Posts: 23
- Joined: Wed May 01, 2019 1:22 pm