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Normal Topic SwFModEx doesn't work at all (Read 65 times)
Valet2
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SwFModEx doesn't work at all
Apr 5th, 2018 at 10:18am
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New to Unreal, but oldschool gamer from 20'th century.

Just got Unreal Gold on Steam and 227i patch. Wanted to achieve the best experience (stereoscopic 3d, positional sound with dynamic reverb etc.)

I kinda disliked how FMOD and OpenAL sound. It's in 5.1, but the reverb is weird, and it sounds somewhat wrong. The Galaxy sounds best for me, but doesn't work in 5.1. Tried to choose SwFModEx, but it refuses to run:



So, do I need to keep trying to get a working swfmodex (whatever it is) or there's a way to make OpenAL sound like Galaxy does?

P.S. I also have Creative X-Fi Titanium with the latest AlChemy, if it does make a difference. All older games with native DirectSound with EAX support work GREAT, but Unreal seems lack supporting it.
  
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