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Normal Topic 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017 (Read 409 times)
elucaso
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6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Dec 15th, 2017 at 2:36pm
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Hello Unreal players, we invite you all to this Saturday 16 and this Sunday December 17 to celebrate 6 years of the Anniversary of the Confederate Server |-{* E *}-| Confederacion Sigma Multi-Server. The events will be friendly. Everyone is invited, the idea is to fill as much as possible the server so that we have a great holiday on our server. This time, we want to celebrate it with the entire Oldunreal Community. We want to be there with our allies the Dogs, the people in the TSB Clan, among others. To have a great day and to unite more and more this great and old community of Unreal.

These will be the Game Modes we are going to play to celebrate:

-> Cooperative

-> Team DeatMatch

-> Deatmatch

-> Capture the Flag

-> Soccerbook


Lucaso KekulÚ - Commander of the Sigma Confederation
  
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Kajgue
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #1 - Dec 15th, 2017 at 7:17pm
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Hey Lucaso,

Just to inform you guys that I shall be moving to another accomodation on monday, so I might have to spend my weekend preparing my move, though I will definately try to make an appearance at your anniversary event.

Hope you're doing well man.

- (T:S:B)IceLizard/Kajgue
  

AKA - ( T : S : B ) Ice-Lizard


Whistleblower Ted Gunderson
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Smirftsch
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #2 - Dec 16th, 2017 at 9:40am
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Announced, in the news and in the mailing list for our forum members. I hope you can fill your servers!

Trying to stop by myself Smiley
  

Sometimes you have to lose a fight to win the war.
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CrimsonFox
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #3 - Dec 16th, 2017 at 2:10pm
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can you post how to login to your servers?

I have no idea.

Also, can you post the location of any patch I need to join?

As well as instructions on how to multiplayer coop
  
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Masterkent
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #4 - Dec 16th, 2017 at 2:49pm
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227j_38 crashes immediately after downloading package U4e3. Crashlog:

Code
Select All
Log: Assertion failed: !Reader.AtEnd() [File:..\..\Core\Inc\FCodec.h] [Line: 333]
Log: Assertion failed: !Reader.AtEnd() [File:..\..\Core\Inc\FCodec.h] [Line: 333]
Log: Assertion failed: !Reader.AtEnd() [File:..\..\Core\Inc\FCodec.h] [Line: 333]
    [ same as above repeated over 1500000 times ]
Log: Assertion failed: !Reader.AtEnd() [File:..\..\Core\Inc\FCodec.h] [Line: 333]
Warning: stage 0: 2.417000 secs
Warning: stage 1: 0.045000 secs
Log: Assertion failed: DecompressLength<=MAX_BUFFER_SIZE+1 [File:..\..\Core\Inc\FCodec.h] [Line: 100]
Log: Assertion failed: DecompressLength<=In.TotalSize()-In.Tell() [File:..\..\Core\Inc\FCodec.h] [Line: 101]
Log: Assertion failed: Pos+Num<=Bytes.Num() [File:x:\src227\core\inc\UnTemplate.h] [Line: 1619]
Critical: FCodecBWT::Decode
Critical: FCodecFull::Code
Critical: FCodecFull::Decode
Critical: UDownload::DownloadDone
Critical: UHTTPDownload::Tick
Critical: TickDownload
Critical: UNetConnection::Tick
Critical: UNetDriver::TickFlush
Critical: UNetPendingLevel::Tick
Critical: TickPending
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: UD3D9RenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/16/17 17:40:42 

  
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LannFyre
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #5 - Dec 16th, 2017 at 10:14pm
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CrimsonFox wrote on Dec 16th, 2017 at 2:10pm:
can you post how to login to your servers?

I have no idea.

Also, can you post the location of any patch I need to join?

As well as instructions on how to multiplayer coop


2nd'd, not sure where to be looking or if I need any mods.  I'd love to come in and play.
  

i tryin'a be a gud boi
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CrimsonFox
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #6 - Dec 17th, 2017 at 1:03am
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so like is anyone on?

I'd love to play some coop unreal!

  
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vorob
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #7 - Dec 18th, 2017 at 7:28am
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Quote:
Yes, Unreal is not dead already!!!


Wow wow, that a tragic email title I've got. While I'm not an active part of this community, I'm a big fan of Unreal and still dream of the full reboot from Epic games. And while it's not happening, I'm replaying original campaign from time to time since 1999 when I first met this wonderful game on my P166 and 2mb Matrox Mystique.

So Unreal won't be dead until last Unrealer dies!
  
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Smirftsch
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Re: 6th Anniversary Confederate Server Local Event -> 16th & 17th of December 2017
Reply #8 - Dec 18th, 2017 at 7:50am
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haha well, I had to write something to get some people out of their holes Tongue
  

Sometimes you have to lose a fight to win the war.
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