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Normal Topic Makin' Static Meshes invisible (Read 195 times)
makemeunreal
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Makin' Static Meshes invisible
Apr 20th, 2017 at 11:55am
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Hi there OldUnreal!

I'm lookin' for a method that would make any Static Mesh invisible.
What's the use of this?
Well, the invisible static mesh would serve as a Collision Hull of some BSP brushes.
  
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sn260591
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Re: Makin' Static Meshes invisible
Reply #1 - Apr 20th, 2017 at 6:01pm
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Advanced -> bHidden=True
  

Sorry for my bad English
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makemeunreal
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Re: Makin' Static Meshes invisible
Reply #2 - Apr 20th, 2017 at 7:18pm
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Ahhh... Simpler than I thought it is... THANK YOU!
  
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Rubie
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Re: Makin' Static Meshes invisible
Reply #3 - Apr 22nd, 2017 at 10:33am
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makemeunreal wrote on Apr 20th, 2017 at 11:55am:
Hi there OldUnreal!

I'm lookin' for a method that would make any Static Mesh invisible.
What's the use of this?
Well, the invisible static mesh would serve as a Collision Hull of some BSP brushes.



You can use also the Blockall actor no ?
anyway the best is to fix the collision problem  on your brush(es) imo

greets, Rubie
  

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