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Hot Topic (More than 10 Replies) Dynamic lighting + fog bug is back (Read 1194 times)
Hyper
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Re: Dynamic lighting + fog bug is back
Reply #15 - Mar 16th, 2017 at 9:17pm
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han wrote on Mar 16th, 2017 at 6:30pm:
The severe performance degeneration is clearly due to the large amount of light sources/much lightmap unpacking going on.

Is this a 227 bug? Just tried a bit in 226 and it didn't happen for me (removing saturation bit of the fogmap before unpacking and handling fog as premultiplied alpha).


On old Unreal builds (Like Gold 226) this issue used to crash the game after a while, but this was fixed a long time ago.
« Last Edit: Mar 17th, 2017 at 1:05am by Hyper »  

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