Hi

Sorry to hear, that the wrapper doesn't work for you.
About Zora's conversion, yep I remember that I also had some problems to find them.
The main difference between the 2 conversions is the geometry. In Zora's conversion it's unaltered.
The other one has for example added skyboxes. Also in some maps are missing textures and some brushes are aligned incorrectly which causes some errors. Think that happens when you export a map and then reimport it again.
I don't know if Zora also used ex- and import, but couldn't find these alignment errors in her conversion.
The only informations I could find about Zora's conversion was in her guestbook, here is the link to it:
http://zzora.dynalias.org/unreal/gb/index.php?gbid=39645&offset=40Masterkent noticed some differences shown in post 871.
I guess the modifications on the doors and lifts were made to make the maps compatible with Coop.
The problem with the urns in Morose is really weird. For some strange reason the Counter doesn't work like it should. I remember, that I got it to work correctly with a workaround.
Can't say much about the associated music files.