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Save Not Working After Update to 227h (Read 7027 times)
Smirftsch
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Re: Save Not Working After Update to 227h
Reply #20 - 01/01/12 at 15:33:00
 
the problem is not to fix it once we know the cause, but exactly that is the problem- we don't know the cause yet. Could you upload your Unreal.ini and maybe User.ini to pastebin too (strip any personal information if necessary)?
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Re: Save Not Working After Update to 227h
Reply #21 - 01/01/12 at 17:22:26
 
The save list managed by user.ini is independently operated compared to the file I/O system.

Also, moving an unreal install is simple as drag + drop, there's no crazy registry entries, you don't have to change any configs, it will work fine. The only instance where this won't work immediately is if you edited your unreal.ini to use hard paths instead of relative paths.

The reason why I ask to move it is because sometimes unreal has issues with long install paths for no real particular reason.
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Re: Save Not Working After Update to 227h
Reply #22 - 01/01/12 at 20:27:05
 
smirftsch & Casey,

You may recall the problem computer is located at my son's house about 35 miles up the road.  I was there Friday and uploaded the log files to pastebin.com.

Today, I sent the son an e-Mail asking him to upload the requested user.ini and unreal.ini files to my space on pastebin.com.  I also included instructions for doing all this.  Let's see what happens.  Huh

Casey, it's good to hear that moving Unreal and NaPali is no involved maneuver. I'll postpone this move until the results of examining the .ini files are in.

Fred (aka Mr. wait and see)
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Re: Save Not Working After Update to 227h
Reply #23 - 01/03/12 at 02:06:00
 
smirftsch,

Surprise, son posted the various .ini files on Pasebin.com, as follows:

C:\Program Files\Unreal\System:
Unreal.ini:
lines 6-820

User.ini:
lines 824-.112

C:\Program Files\Napali\System:
Unreal.ini:
lines .114-.940

User.ini:
lines .942-225.

http://pastebin.com/gnWJGJYS

Note that the line numbers are a little funny looking because Pastebin.com lines only go up to 1,000.  The .ini files are posted at the begining.

I'm so proud of him.  Let me know what you find.

Fred
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« Last Edit: 01/03/12 at 02:07:08 by Fred »  
 
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Re: Save Not Working After Update to 227h
Reply #24 - 01/03/12 at 12:05:19
 
alright, the ini's don't show anything unusual. All I'm wondering is why you have 2 separate installs for one game. RTNP patched to 226 (UGold) and then installing 227h will cover both games at once in one install. But that just as a side note Smiley

Weird however, I don't see it attempts to load the savegame at all. What does happen if you do:

open ?load=Save0

into the console directly?
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Re: Save Not Working After Update to 227h
Reply #25 - 01/03/12 at 13:06:14
 
Smirftsch,

Thanks for the reply.  I have two installs because I installed each game using separate CDs (not Gold):

1. Original Unreal game CD
2. Original Unreal Mission Pack 1, Return to NaPali

Each game is in its own folder in C:\Program Files.  Keep in mind that both games worked properly using Patch 227g, Patch 227f and all other patches.  I keep up with all patches and other stuff, like graphics updates.  The computer is running Windows 7.

The Patch 227h installed in both games with no error messages.  I only had to change the path from C:\ to C:\Program Files for each.  I had one patch for Unreal and one for NaPali.  I ran each separately.

Also, keep in mind that I have the same games, same game CDs, installed in Program Files on two other computers (one running Win7, the other Vista).  I used the same Patch 227h to update these other two computers.  The two games on those two other computers work properly, including the save function.

I haven't tried loading the saves directly using the command console.  I didn't know I could do that.  I'll have to try that when I get a chance.

From where does Unreal load a saved game?  Does Unreal load a saved game from the Save folder?  Those folders are empty in both games.  However, you noticed that the saved games are reflected in both User.ini files.  The saves are also reflected in the in-game Game > Load Game window.

Do you need any other information?

Fred
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Re: Save Not Working After Update to 227h
Reply #26 - 01/03/12 at 15:04:53
 
Fred, the games are stored in the "Save" Folder, so in your case it should be in C:\Program Files\Unreal\Save for example. The path is defined in the Unreal.ini file in section

[Core.System]
...
SavePath=..\Save
...

That you had no problems with 227g for example makes this even more strange, from 227g to h are only a very few fixes and none of these were even close to anything problem related.

If your directories are empty then the problem is obviously not loading, but maybe saving the game- it is possible that the entry is created in user.ini nevertheless, despite the fact it didn't save it correctly.

Maybe you could post a log of Unreal when you save a game too then?
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Re: Save Not Working After Update to 227h
Reply #27 - 01/03/12 at 18:03:50
 
Hey Smirftsch,

The Unreal Log starts on line 231, after the NaPali User.ini file far down on the reference site:

http://pastebin.com/gnWJGJYS

The line numbering is confusing because the numbers only go up to 1,000, and there are more lines than that.

Consequently, the numbers start over at 1 whenever the lines exceed 1,000.  So, just find line 231 not far from the bottom.  You'll find the Unreal Log there.

In the log, you'll see an error message where Unreal can't find the game I saved and tried to load later.  It can't find the game Vortex2, lines 815, 816 and 817.  There you have it, but why?

Fred
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Re: Save Not Working After Update to 227h
Reply #28 - 01/03/12 at 18:45:29
 
no no, I've seen the logs where it tries to load, I need a log where you try to save a game, sorry if I was unclear Smiley
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Re: Save Not Working After Update to 227h
Reply #29 - 01/03/12 at 19:07:00
 
Oh, OK, Smirftsch, but I need information please as to where I find a log showing what happens when I save a game.

The only log I know of is that which is shown at reference site, above.

Fred
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Re: Save Not Working After Update to 227h
Reply #30 - 01/03/12 at 19:09:07
 
just open a game, try to save it in an empty slot and exit- then there should be a savegame in the save folder and the log should contain hopefully more information about whats happening here...
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Re: Save Not Working After Update to 227h
Reply #31 - 01/03/12 at 20:32:07
 
Smirftsch,

OK, gotcha.  However, previously, when we saved a game, the Save folder was empty.  Even so, Unreal showed the saved game in the User.ini file, and also in the in-game Game > Load Game window, but not in the Save folder.  Go figure.

We'll try it again and post the log to see what it shows.  You're right, we haven't posted a log showing the results of saving a game.  We only posted the log showing the results of trying to load a previous save.

I'll tell the son to post the log.  He knows how to do this now.  This action may take awhile.

Fred
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Re: Save Not Working After Update to 227h
Reply #32 - 01/06/12 at 14:51:08
 
smirftsch,

an Unreal.log is now posted at:

http://pastebin.com/gnWJGJYS

It's right there, the 1st one.

It should contain the latest effort, from this morning, to save a game.  I hope it reveals something useful.

Let us know what you determine.

Fred

Later Edit:  I compared son's (Jerry) Unreal.log to the one I have on my computer.  I launched my Unreal and then saved and exited.

I reviewed my log, and it contains the following entries near the bottom of the log:

Log: Possessed PlayerPawn: FemaleOne Save0.FemaleOne0
Init: Initialized moving brush tracker for Level Save0.MyLevel
Init: Shut down moving brush tracker for Level Save0.MyLevel
Log: 100156.8ms Unloading: Package Save0
Log: Save=105.383689
Log: Moving '..\Save\Save.tmp' to '..\Save\Save0.usa'
Init: Initialized moving brush tracker for Level Save0.MyLevel
Log: appRequestExit(0)
Exit: Preparing to exit.

Note the entries relating to "save."

Son's Unreal.log contains no entries relating to "save."  See line 264 on above referenced website for his line the reads:

Exit: Preparing to exit.

His log has no entries relating to "save" above that line  like mine does.  This observation assumes that son did a save and exited, as instructed (to be verified).  Yes he did, verified by telephone. 

Are these missing entries in son's Unreal.log the problem?  What would cause the entries relating to "save" to be missing?

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Re: Save Not Working After Update to 227h
Reply #33 - 01/07/12 at 08:32:11
 
well, it reveals one thing, there is no log for a save attempt. There should be something like:

Log: Save=53.573418
Log: Moving '..\Save\Save.tmp' to '..\Save\Save1.usa'

this may sound stupid now, but how do you save the game? Are you using UMenu or Classic menu?
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Re: Save Not Working After Update to 227h
Reply #34 - 01/07/12 at 10:52:40
 
Smirftsch,

Correct, but I don't know the difference between the two save menus you're referring to.  We're using the default "Save" function that has always been there in original Unreal, from what I know.  When you want to save a game, you press:

Esc > Game > Save Game

You then select a slot and press Enter.

I've not seen some other procedure for saving in the original Unreal.  Remember, our installation of Unreal and NaPali consists of two separate installations:

1. Original Unreal game CD
2. Original Unreal Mission Pack 1, Return to NaPali

The Unreal.log on pastebin.com is that from the original Unreal 1 game, not NaPali.  We don't have the Gold version.

I know that after installing Patch 227h, NaPali has an up front user interface (UI) that looks similar to the one in Unreal Torunament.  I guess you're referring to the UI in NaPali?

Note that after installing Patch 227h, and when we save in NaPali, we get the same result as that when saving in original Unreal.  That is, "save" also doesn't work in NaPali after installing Patch 227h.  In NaPali, when loading a prior save, the game locks up.

The save in Unreal worked when using Patch 227g.  This Patch is not intended for updating NaPali, though the save function worked in the original NaPali (unpatched).

The save functions only stopped working after installing Patch 227h in both Unreal and in NaPali.  Go figure.

Am I tracking?

Fred
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Re: Save Not Working After Update to 227h
Reply #35 - 01/07/12 at 11:40:25
 
Fred, yes, RTNP uses UMenu by default, the UT or Unreal Gold style menu, because it was invented that way in Unreal Gold (to which it could be patched up already with the latest patch by Legend itself for it) and most people got used to it there.
It can be changed again in the advanced properties. Details can be found in the wiki:
http://www.oldunreal.com/wiki/index.php?title=Oldunreal_227_FAQ#I_want_to_use_th...

Well, regarding the data we collected now it very much seems that something went wrong on this machine when applying the patch. Unfortunately there is no other conclusion than that. Also you are right, that the "save log" doesn't appear in your son's logs is the core of the problem, it seems the save is not triggered at all, explains there are no savegames in the save folder too.

You can try to re-apply the patch, or if this doesn't work, to re-install Unreal again entirely. I have no idea what could have caused that, maybe some permission problem if not being run as administrator, but that's a very vague assumption only.

Anyway, you can safe a lot of work and keep the highres textures by simply renaming the folder or moving it temporarily into another directory and moving it back after the new installation is done (I personally always keep the original textures folder then by renaming it to Textures.orig, so I can switch back any time if needed). Also you probably can keep the Unreal.ini and User.ini although I wouldn't recommend it since we don't know the exact cause for all this yet. Maybe you can try it without the old ini's and if working you can overwrite them with a backup of your current.
Also as said above already it's not needed to keep both installations, if the RTNP version is installed it covers both games at once in 227h, selectable in the "New Game" menu.
To apply the 227h patch for RTNP you need to install the latest official RTNP patch first, which can be found here:
http://www.oldunreal.com/patch/official/UnrealRtNPPatch.exe
After that it equals UnrealGold and the 227h patch can be applied directly.

I'm very sorry but I don't see another chance to solve this issue now.
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Re: Save Not Working After Update to 227h
Reply #36 - 01/07/12 at 13:06:18
 
smirftsch,

Quote:  "it's not needed to keep both installations, if the RTNP version is installed it covers both games at once in 227h, selectable in the "New Game" menu.  To apply the 227h patch for RTNP you need to install the latest official RTNP patch first...."

I installed Patch 227h in NaPali when the Patch first came out.  NaPali is installed in its own folder (directory) apart from Unreal.  Consequently, you can't select Unreal from the drop-down "New Game" menu in NaPali.  It can't find Unreal since it's in a separate folder.

Remember, I installed the non Gold version of Unreal and NaPali.  I bought two separate CDs, one for Unreal and one for NaPali (above post).  Therefore, the installation process for separate CDs automatically installed each in their respective folders (directories).

Are you saying I can change this situation?  In other words, are you saying I can combine Unreal and NaPali somehow? Am I tracking on this?

Too bad there's no easy fix for this issue.  Thanks for the tips about reinstalling. 

Since I've already reinstalled (twice) Patch 227h in both Unreal and in NaPali, I may try that again using "Run as administrator," because I don't recall if I installed the Patch by that method.  You never know what might happen if you don't try it again.

I hate it when this happens.

Fred
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Re: Save Not Working After Update to 227h
Reply #37 - 01/07/12 at 13:40:12
 
Yes, you tracking on this Wink
You can indeed combine these installations when installing RTNP and then applying the original patch from Legend first. This turns the RTNP installation basically into UnrealGold which lets you install the 227h Gold patch then. The 227h Gold patch contains both version of the game at once, selectable via menu.

It should do this automatically, but the Unreal maps should be then in Unreal/Maps and the RTNP maps in Unreal/Maps/UPak. This way the patch should apply fine.
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Re: Save Not Working After Update to 227h
Reply #38 - 01/07/12 at 15:22:21
 
smirftsch,

Well, I'm not following 100%.  After I installed NaPali (from original CD) a long time ago, I believe I installed the official NaPali patch from Legend at that time that you reference here:

http://www.oldunreal.com/patch/official/UnrealRtNPPatch.exe

At least my official patch has the same name (UnrealRTNPPatch.exe).  I just verified it on the CD where I have the Patch backed up.

My maps for Unreal (installed from its separate game CD) are in a separate folder (called Unreal) and not in the NaPali folder.  Are you saying that after installing the official patch my Unreal maps should be in NaPali/Maps?

I installed the two Patchs 227h separately, once to the Unreal folder (the Unreal Patch) and then the NaPali Patch to the NaPali folder.

After doing that, the NaPali folder contains no maps for Unreal, but only for NaPali.

To play NaPali, I have to launch it from its own Unreal.exe.  The initial NaPali UI for selecting either Unreal or NaPali to play will not find Unreal if you select that option.  I have to launch Unreal from its own Unreal.exe. in its separate folder.  I have shortcuts on the desktop for launching the two games.

So, it looks as if I'm not following what you're telling me.

Fred
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Re: Save Not Working After Update to 227h
Reply #39 - 01/07/12 at 15:35:43
 
Fred, are you having ICQ/MSN/IRC? I think it could make things easier Smiley
My profile contains contact information for ICQ and MSN and we are also in Quakenet in #oldunreal
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