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Very Hot Topic (More than 25 Replies) 00Unreal development collection (Read 36229 times)
Henry00
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00Unreal development collection
Aug 25th, 2010 at 2:03pm
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Hi guys thanks for joining this topic.
For the ones who do not know my history in Unreal should go to www.stargateunreal.com

Now then, let me get straight at it, I have a hudge part of my programming skills and especially my life, where I am standing now thanks to Unreal, especially since I started to map when I was about 10 - 11 and scripting when I was about 13 where I joined stargateunreal, ANYWAY, I wanted to return the favour Grin

I started working on the  00Unreal development collection, here you will find various tools for developing inside Unreal's boundaries. This goes from mapping, to modding, to even scripting. I have recently started and I am going to keep this up until I get Smirtfsch to put it in the editor under tools or something since the tool selection menu is all ftp based this means you can download recent files etc.

Some screenshots of what I have been doing so far:

Main interface


The UnrealED dungeon creator, you can easely draw dungeons and import them in UnrealED ( will have tons of possibilities, I am a bit early, I will keep you all posted!


Inside the editor


This will be where I will post updates on progress, thanks for reading!
« Last Edit: Oct 31st, 2010 at 7:05pm by Henry00 »  

Henry00

My programming team, 00Laboratories:
http://00laboratories.com/
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Dozey
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Re: 00Unreal development collection
Reply #1 - Aug 25th, 2010 at 2:22pm
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link to download???
  

Return to Napali IV: Napali War Coming soon....
http://dozeyunreal.webs.com
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Henry00
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Re: 00Unreal development collection
Reply #2 - Aug 25th, 2010 at 3:10pm
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Ok sure fine with me I guess, haha I would love comments on all the tools that will like be made, I just have to convince Smirftsch, this is going to be my little blog so yeah.

Here is the link to the interface, from there I update everything. Smiley

[url]http://henry.thewarstorm.com/00UDC/00Unreal development collection.exe[/url]

Tell me if you find bugs ok?
btw, isnt he cute? :3  Grin

« Last Edit: Oct 31st, 2010 at 7:06pm by Henry00 »  

Henry00

My programming team, 00Laboratories:
http://00laboratories.com/
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Gizzy
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Re: 00Unreal development collection
Reply #3 - Aug 25th, 2010 at 4:48pm
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I can't download the dungeon maker, I get the following error:

  
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Matrix224
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Re: 00Unreal development collection
Reply #4 - Aug 25th, 2010 at 4:53pm
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No Admin for you my good Brit.

But yeah, I got that too Lol.
  
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Henry00
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Re: 00Unreal development collection
Reply #5 - Aug 25th, 2010 at 5:28pm
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Guys I am so sorry, my provider has messed up my upload I wasn't able to upload the file, its ok now, please retry  Cry

But on the other side I did fix the compile speed of exporting up to 90% more speed, really.

DO YOU GUYS KNOW THE WORST PART?! I wrote that error message myself lol..
  

Henry00

My programming team, 00Laboratories:
http://00laboratories.com/
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GreatEmerald
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Re: 00Unreal development collection
Reply #6 - Aug 25th, 2010 at 6:59pm
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The dungeon tool is reminiscent of Minecraft Cheesy
  
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Matrix224
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Re: 00Unreal development collection
Reply #7 - Aug 25th, 2010 at 7:23pm
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Hey yeah.
  
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スマイル・ドラゴン
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Re: 00Unreal development collection
Reply #8 - Aug 26th, 2010 at 4:04am
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GreatEmerald wrote on Aug 25th, 2010 at 6:59pm:
The dungeon tool is reminiscent of Minecraft Cheesy


Oh my god.... uggh.. *shudders*
  

“I am the dragon without a name.”
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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Henry00
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Re: 00Unreal development collection
Reply #9 - Aug 26th, 2010 at 1:03pm
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Well then, finally another update to the UnrealED dungeon maker!
Some shots and to redownload press download again in the main tool menu ( wich will hopefully be added in the UnrealED )  Smiley



« Last Edit: Oct 31st, 2010 at 7:06pm by Henry00 »  

Henry00

My programming team, 00Laboratories:
http://00laboratories.com/
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GreatEmerald
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Re: 00Unreal development collection
Reply #10 - Aug 26th, 2010 at 2:53pm
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But that's a whole lot of brushes, can't you merge some of them which are obviously meant to have the same texture?
  
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creavion
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Re: 00Unreal development collection
Reply #11 - Aug 26th, 2010 at 2:55pm
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Looks interesting, although I dont know how this tool might help with the expection of creating cubes. But I am looking forward what you will make out of it.
  

UT99.org Community Mappack 2:&&http://www.ut99.org/utr/infopage.html
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Henry00
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Re: 00Unreal development collection
Reply #12 - Aug 26th, 2010 at 7:52pm
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creavion wrote on Aug 26th, 2010 at 2:55pm:
Looks interesting, although I dont know how this tool might help with the expection of creating cubes.


Thanks to pitbulls idea: new! curves Grin

Some shots of latest process on this tool:

Curves:



Demo dm map:



The Editor also supports saving and loading dungeon projects ( happy I did ).

Quote:
But that's a whole lot of brushes, can't you merge some of them which are obviously meant to have the same texture?


Well.. I prefer not to do that, I am having alot of problems with coding the verticles for all the brushes already, this would also mean alot of work in figuring out who or what its shape currently is ( as in multiple cubes forming 1 rectangle ) it would slow down my ability to add brushes too because of calculation work for them.. Lets see how it goes for now  Undecided

( Editor download was already updated btw )

Oh one more, this was only 40x40 grid..
DO NOT TRY THIS AT HOME  Grin
« Last Edit: Oct 31st, 2010 at 7:07pm by Henry00 »  

Henry00

My programming team, 00Laboratories:
http://00laboratories.com/
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Pitbull
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Re: 00Unreal development collection
Reply #13 - Aug 27th, 2010 at 12:02am
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This is looking very promising to me thus far. I'm thinking this could be very useful in the creation of static meshes. I'm also betting Henry is gonna go a bit nuts with this. Now I'm getting excited.   Smiley
  
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Henry00
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Re: 00Unreal development collection
Reply #14 - Aug 27th, 2010 at 2:35am
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Another great set of objects added thanks to Matrix his idea: Triangle, but I did not take that literally, instead:
Smiley





HallToSmallWay! lol sorry about the name that was the best fitting thing hehe Tongue

I also changed the user interface, its way better now.
« Last Edit: Oct 31st, 2010 at 7:07pm by Henry00 »  

Henry00

My programming team, 00Laboratories:
http://00laboratories.com/
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