DieHard SCWS wrote on 04/21/10 at 01:07:58:
I asked my inlaw, but unfortunatelly he told he doesnt have the time to go do that. So that ends there, i am gonna provide him a copy of Unreal anyway just in case he might change his mind. But maybe its smart to post the request on MAC games forums to ask if people are willing to do testing.
In the meantime i did make a request on the BeyondUnreal forums to come forward if you got a Mac.
And since i dont know much about it. Do you mean people need to use the Mac Unreal that was released by Epic, or do they need to install a 224 Unreal on something like Bootcamp that simulates a Windows environment?
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Well, if he has a new Mac it won't work anyways, since the current port is for PowerMacs only and not for Intel based macs. But thanks for the try.
As requirement any version of Unreal should be fine, since only the game content is needed, the patch provides all necessary system files.
However, I still have some problems with OpenAL and due to my bad condition (nothing serious, just feeling not so well) and a lot of work in the last days I wasn't able yet to create a full testing package.
Guess until the end of the week I can provide one.
In question is still if and what response I get from Epic about some installer environment.
But great to see some activity here now