Main
Forums
Wiki
Downloads
Tutorials
Walkthrough
Unreal-netiquette
Links
Submit-News
Oldunreal's hosted:
UnrealReference
Usermaps
Real-CTF
Donate for Oldunreal:
Welcome, Guest. Please
Login
or
Register
Home
Help
Search
Login
Register
Oldunreal Forums
›
Unreal
›
Unreal General Forum
› feeling a bit 1337 ;)
(Moderators: Smirftsch, TCP_Wolf, pÍtßûll, DieHard SCWS)
‹
Previous Topic
|
Next Topic
›
Pages:
1
2
Send Topic
Print
feeling a bit 1337 ;) (Read 2792 times)
[§Ŕ] ŤhěxĐâŕkśîđěŕ
Oldunreal MasterPoster
Offline
「エレクトロマスター」
Posts: 4444
Out of space-time continuum
Gender:
Re: feeling a bit 1337 ;)
Reply #20 -
04/02/10 at 20:16:40
Wow, nice...
Back to top
☆
WWW
IP Logged
Smirftsch
YaBB Administrator
Offline
Posts: 5530
at home
Gender:
Re: feeling a bit 1337 ;)
Reply #21 -
04/04/10 at 10:51:49
added control for cpu affinity, implemented some platform specific stuff for integrity check, fixed some masking problem due to byte order and added some high resolution timer for more precise appSeconds.
Guess I need some testers soon
Back to top
Sometimes you have to lose a fight to win the war.
WWW
IP Logged
SkaarjZR
Senior Member
Offline
lux
Posts: 435
Moscow, Russia
Gender:
Re: feeling a bit 1337 ;)
Reply #22 -
04/08/10 at 19:51:17
Smirftsch, is it difficult to port Unreal to x86 *BSD?
Back to top
"Ebuild, emerge, patch, USE-flags, compiler flags, segfault!"
WWW
IP Logged
Smirftsch
YaBB Administrator
Offline
Posts: 5530
at home
Gender:
Re: feeling a bit 1337 ;)
Reply #23 -
04/08/10 at 20:18:38
in theory it shouldn't be a big problem (as long OpenGL/OpenAL/FMod is supported).
While I have no machine running it and currently I still have the big problem that Epic remains silent about permission for a specific installer.
Also this all is very time consuming and I have to see like anyone else how to earn some money.
Back to top
Sometimes you have to lose a fight to win the war.
WWW
IP Logged
BlisteredClown
YaBB Newbies
Offline
Oldunreal member
Posts: 3
Re: feeling a bit 1337 ;)
Reply #24 -
05/24/10 at 03:11:39
This should be really cool: I've always been primarily a Mac user (nasty disposition, I know), and I lost a lot of old favorites when Macs became intel-based and I could no longer play classics like Unreal on this. I really appreciate this a lot: I was beginning to think it could never be done. Even the guy from Fruitz of Dojo (who was behind carbonizing games like Quake) told me he couldn't do it, so what you're doing must be some kind of grand feat.
My main question is how this thing will work: Will it be like a patch/update? I ask this because, while I could ideally install Unreal on its original installer and then patch it with this, the installer itself might not work on newer intel-based Macs (the same thing just happened to me when I tried to get the OS X Fruitz of Dojo Quake running).
Still, that's awesome.
Back to top
IP Logged
スマイル・ドラゴン
God Member
Offline
『smile。。。』
Posts: 936
San Diego, CA
Gender:
Re: feeling a bit 1337 ;)
Reply #25 -
05/24/10 at 03:18:17
BlisteredClown wrote
on 05/24/10 at 03:11:39:
This should be really cool: I've always been primarily a Mac user (nasty disposition, I know), and I lost a lot of old favorites when Macs became intel-based and I could no longer play classics like Unreal on this.
Mac's should of never became intel based, that was the ONLY thing separating them from IBM PC, I still miss the 68000 based Mac's.
Back to top
“I am the dragon without a name.”
WWW
IP Logged
BlisteredClown
YaBB Newbies
Offline
Oldunreal member
Posts: 3
Re: feeling a bit 1337 ;)
Reply #26 -
05/24/10 at 15:01:53
スマイル・ドラゴン wrote
on 05/24/10 at 03:18:17:
Mac's should of never became intel based, that was the ONLY thing separating them from IBM PC, I still miss the 68000 based Mac's.
Yeah, I guess I'm just a 90's kid. That's where most of my favorite games are (though I have some newer and older ones as well). I wish I knew enough about computers to understand why Macs became intel-based (I know my way around computers pretty well and how to use them, but I haven't yet gotten around to learning the more advanced stuff). The Macbook I'm on now is awesome, it just doesn't even have Classic on it anymore. There are things like SheepShaver, but I haven't been able to install it properly.
Back to top
IP Logged
Pages:
1
2
Send Topic
Print
Oldunreal Forums
›
Unreal
›
Unreal General Forum
‹
Previous Topic
|
Next Topic
›
(Moderators: Smirftsch, TCP_Wolf, pÍtßûll, DieHard SCWS)
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Unreal
- Unreal General Forum ««
- Unreal 227
- Serpentine-Board
- Infiltration-Board
- Real-CTF Board
- Unreal4everBoard
UnrealTournament
- UnrealTournament General Forum
- Infiltration-Board for UnrealTournament
- ChaosUT-Board
Unreal II
- Unreal2 General Forum
- U2XMP-Board
Editing, Scripting and Mapping
- UScript Board
- UnrealEd
- UnrealEd 2
- UnrealED 2.1
- Usermaps-Board
- Unreal Projects
Independent
- High-Res Textures for Unreal & UnrealTournament
- OpenGL & D3D for Unreal & UnrealTournament
- OpenAL and FMOD for Unreal & UnrealTournament
- Linux-Board
- Hardware & Drivers
- Unreal Music
Off Topic
- Anything else ?
Archive
- Report Bugs in Unreal 226 versions
- Archived Topics
Oldunreal Forums
» Powered by
YaBB 2.5.2
!
YaBB Forum Software
© 2000-2013. All Rights Reserved.