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Question about skinning (Read 2079 times)
PrimeviL
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Question about skinning
05/28/08 at 10:34:16
 
Hello here Smiley

I have done many high resolution textures for QuakeWorld and i want to make some stuff for Unreal (1) but i have a problem.

How can i extract my Unreal 3D models?

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« Last Edit: 05/28/08 at 10:35:04 by PrimeviL »  
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GreatEmerald
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Re: Question about skinning
Reply #1 - 05/28/08 at 11:34:41
 
You could use this:
http://www.acordero.org/prog_proj_utpt.html
Not sure if fully extractable, but should work.
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PrimeviL
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Re: Question about skinning
Reply #2 - 05/28/08 at 12:39:12
 
Thx !

I succeeded to export some skins but i don't know how to do with the 3D models, btw i don't know where they are Tongue

Which extension do they use? I wanna export the models for view it with Milkshape 3D... I need a tutorial i think.
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« Last Edit: 05/28/08 at 12:41:46 by PrimeviL »  
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GreatEmerald
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Re: Question about skinning
Reply #3 - 05/28/08 at 16:46:47
 
It exports them to Milkshape formal too, you need to select what format you want it to be somewhere. I think when you right-click, select export and choose the format, but not sure.
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