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Normal Topic Texture atlas (Read 1728 times)
0 Kelvin
Ex Member


Texture atlas
May 24th, 2008 at 11:43pm
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Are atlases used in UT? Read in Urban Terror forums that by putting lightmaps in atlases some ppl experience up to 30fps gains.

For those who don't know: if you have 16 * 64 x 64 textures you can merge all in one 256 x 256 atlas, reducing the GPU work by making it call one texture instead of 16 textures.
  
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