Main

Forums

Wiki

Downloads

Tutorials

Walkthrough

Unreal-netiquette

Links

Submit-News

Oldunreal's hosted:
UnrealReference

Usermaps

Real-CTF

Donate for Oldunreal:

Oldunreal Donation
Oldunreallogo
  Welcome, Guest. Please Login or Register
 
  HomeHelpSearchLoginRegister  
 
 
S3TC glich (Read 2403 times)
Raven
Developer Team
Offline


Yog-Sothoth rulez :)

Posts: 307
S3TC glich
02/03/08 at 19:54:28
 
I've created a mover, textured it in UED (using standard low-res textures) and everything was ok. Then I run map under Unreal 1, and I saw that texture coordinates in mover was screwed:

...



It happens only when I'm running map with S3TC enabled. With low-res textures (and in UED) everything looks fine. Anyone knows solution ?
Back to top
« Last Edit: 02/03/08 at 19:54:46 by Raven »  

...
WWW WWW Raven 311164304  
IP Logged
 
Turboman
God Member
*****
Offline


I love YaBB 1G - SP1!

Posts: 767
Amsterdam
Gender: male
Re: S3TC glich
Reply #1 - 02/03/08 at 20:05:17
 
i don't think its related to the s3tc textures, as i have that issue alot even though i don't have the s3tc textures installed on my current setup.

i'm assuming you're using 227 right? does the mover still show up fine in ued after saving and playing the map? (eg in mover->show poly's?)

i think some of the implentation of ued2 is a bit screwy in 227, i've found it doing a "transform permanently" on alot of my movers, therefore misaligning their textures... it would have been a seriously annoying issue if it werent for ued2's mover->show poly's feature  Cheesy
Back to top
« Last Edit: 02/03/08 at 20:06:32 by Turboman »  
WWW WWW Turboman 85975282  
IP Logged
 
Raven
Developer Team
Offline


Yog-Sothoth rulez :)

Posts: 307
Re: S3TC glich
Reply #2 - 02/03/08 at 23:39:55
 
You're right. It's UED2 related issue. Tnx for giving a clue Smiley. Guess I have to make mover in UT's UED2 and paste it in U1
Back to top
 

...
WWW WWW Raven 311164304  
IP Logged
 
Turboman
God Member
*****
Offline


I love YaBB 1G - SP1!

Posts: 767
Amsterdam
Gender: male
Re: S3TC glich
Reply #3 - 02/04/08 at 00:16:34
 
Raven wrote on 02/03/08 at 23:39:55:
You're right. It's UED2 related issue. Tnx for giving a clue Smiley. Guess I have to make mover in UT's UED2 and paste it in U1


or simply do a show poly's, align it and do a merge polygons Smiley
Back to top
 
WWW WWW Turboman 85975282  
IP Logged
 
Raven
Developer Team
Offline


Yog-Sothoth rulez :)

Posts: 307
Re: S3TC glich
Reply #4 - 02/04/08 at 08:46:58
 
I've done it few times and it didn't work Smiley.
Back to top
 

...
WWW WWW Raven 311164304  
IP Logged
 
Turboman
God Member
*****
Offline


I love YaBB 1G - SP1!

Posts: 767
Amsterdam
Gender: male
Re: S3TC glich
Reply #5 - 02/05/08 at 21:01:44
 
seems this issue does not only occur on movers, but on almost ANY shape created with the 2d shape editor and is duplicated multiple times in the level.

i found that in a level of mine after a rebuild EVERY arch of identical shape had their poly's split and misaligned textures... seems like a VERY annoying issue  Undecided
Back to top
 
WWW WWW Turboman 85975282  
IP Logged
 
(Moderator: DieHard SCWS)