Urioxis
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For some reason, every time I try and run unreal (v226f) it shows the unreal splash then crashes with an error message saying
"Failed to load player class
History: ULevel::SpawnPlayActor <- UGameEngine::Init <- InitEngine"
Safe mode starts fine and so I've tried turning off all directx in advanced options (I usually use d3d to run unreal), I've tried using a different sound driver but it still crashes. Can any of you come up with any ideas? Log file is as follows:-
[quote]Log: Log file open, 10/11/06 23:19:00 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 5.0 (Build: 2195) Init: Version: 226 Init: Compiled: Jun 29 1999 18:35:16 Init: Command line: Init: Base directory: D:\Games\Unreal\System\ Init: Character set: Unicode Log: Bound to Engine.dll Log: Bound to Core.dll Log: Bound to Window.dll Init: Object subsystem initialized Init: Computer: FRED Init: User: Jooles Init: Memory total: Phys=261672K Pagef=631832K Virt=2097024K Init: Working set: 32000 / 159000 Init: CPU Speed=447.671437 MHz Init: CPU Page size=4096, Processors=1 Init: CPU Detected: PentiumPro-class processor (GenuineIntel) Init: CPU Features: CMov FPU RDTSC PAE MMX Log: Loading: Package Engine Log: Loading: Package Core Log: Bound to FMODAudioDrv.dll Init: Unreal engine initialized Log: Bound to WinDrv.dll Init: Mouse info: 0 0 0 Init: Client initialized Log: Bound to Render.dll Log: Loading: Package Render Init: Lighting subsystem initialized Init: Rendering initialized Log: LoadMap: Entry Log: Loading: Package Entry Log: Loading: Package PlayrShp Log: Loading: Package Detail Log: Bound to Fire.dll Log: Loading: Package Fire Log: Loading: Package UnrealI Log: Loading: Package UnrealShare Log: Game class is 'EntryGameInfo' Log: Bringing Level Entry.MyLevel up for play (0)... ScriptLog: InitGame: ScriptLog: Difficulty 1 ScriptLog: Remote Administration with Password ScriptLog: Base Mutator is Entry.Mutator0 Log: Browse: Unreal.unr?Name=Jooles?Class=?Skin=Male3Skins.Bane Log: LoadMap: Unreal.unr?Name=Jooles?Class=?Skin=Male3Skins.Bane Log: Loading: Package Unreal Log: Loading: Package NaliCast Log: Loading: Package GenEarth Log: Loading: Package GenFluid Log: Loading: Package NALIFX Log: Loading: Package GenIn Log: Loading: Package GenFX Log: Loading: Package Ambancient Log: Loading: Package Amboutside Log: Loading: Package DoorsAnc Log: Loading: Package Liquids Log: Loading: Package flyby Log: Collecting garbage Log: Purging garbage Log: Unloading: Package Render Log: Game class is 'Intro' Log: Bringing Level Unreal.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=Jooles?Class=?Skin=Male3Skins.Bane ScriptLog: Difficulty 1 ScriptLog: Remote Administration with Password ScriptLog: Base Mutator is Unreal.Mutator1 Init: Initialized moving brush tracker for Level Unreal.MyLevel Log: Loading: Package UBrowser Log: Loading: Package UWindow Log: Bound to IpDrv.dll Log: Loading: Package IpDrv Warning: Failed to load 'NULL': Can't resolve package name Warning: Failed to load 'Class None.': Can't resolve package name Warning: Can't resolve package name Warning: Failed to load 'NULL': Can't resolve package name Warning: Failed to load 'Class None.': Can't resolve package name Warning: Can't resolve package name Warning: Failed to load 'Class None.ini:URL.Class': Can't find 'ini:URL.Class' in configuration file Warning: Can't find 'ini:URL.Class' in configuration file Critical: appError called: Critical: Failed to load player class Critical: Windows GetLastError: The operation completed successfully. (0) Exit: Executing UObject::StaticShutdownAfterError Exit: Executing UWindowsClient::ShutdownAfterError Critical: ULevel::SpawnPlayActor Critical: UGameEngine::Init Critical: InitEngine Exit: appExit Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 10/11/06 23:21:15[/quote]
Many thanks
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