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mp3 support for unreal ed (Read 7211 times)
Raven
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Re: mp3 support for unreal ed
Reply #20 - 12/09/06 at 08:57:24
 
OK, I'll try to compile it for U1 today. If it works, i'll post a link.
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William R
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Re: mp3 support for unreal ed
Reply #21 - 07/06/12 at 06:29:41
 
@Smirftsch Do you know how to Convert .mp3 to .ogg?  and is there a certain type of bitrate it needs to be set to and how do you import .ogg files into Unreal 1?
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« Last Edit: 07/06/12 at 06:51:56 by William R »  
 
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IsUnreal
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Re: mp3 support for unreal ed
Reply #22 - 07/06/12 at 19:06:39
 
I doubt many users are going to look in this thread as it looks like its is from 6 years ago  ?   Grin


This information can be found in the oldunreal wiki , have a look
http://www.oldunreal.com/wiki/index.php?title=Using_Ogg-Vorbis_Musics
I am unsure about bitrate maybe someone can elaborate a bit.

quick note  thats not mentioned:
Using ogg format in unreal , just puts your ogg file in a umx container file , and it wont play back in any other version except 227 older versions will just hear silence.

edited:
since hellkeeper pointed to the proper relevant wiki information i missed.

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« Last Edit: 07/07/12 at 21:05:17 by IsUnreal »  

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GreatEmerald
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Re: mp3 support for unreal ed
Reply #23 - 07/06/12 at 19:24:09
 
Those rates are very much confused, IsUnreal. From the second number, it seems that you're talking about sampling rates, and not bit rates. The first number is nothing at all, it's not a standard number for either. From sampling rate perspectives, 22050 (22.05k) is known, as is 24k. And 44.1 is popular. I'm not sure what Unreal accepts, though, as I only tried it once.
And talking about bit rates, something like 128kbps seems to be an OK value.

As for what to use, well, I use FFmpeg for any and all conversion and recording needs, as well as certain editing needs. It's somewhat difficult to learn, but once you do, it's like why would you use anything else ever.
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« Last Edit: 07/06/12 at 19:26:00 by GreatEmerald »  

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IsUnreal
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Re: mp3 support for unreal ed
Reply #24 - 07/06/12 at 21:04:48
 
Quote:
Those rates are very much confused, .

yeah my bad  I glanced at it and wrote the wrong numbers Opps.
( i have doe this many times)
i just omited all that since you presented a better explanation

Quote:
As for what to use, well, I use FFmpeg for any and all conversion and recording needs, as well as certain editing needs. It's somewhat difficult to learn, but once you do, it's like why would you use anything else ever


I doubt he it  going to use some command line  encoder judging by his  posts here. heck even i use  things like ffmeg sometimes  and sometimes you don't wanna muck around with advanced setting and just want to get the job done,
so i recommended the easy one i had experience with.


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GreatEmerald
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Re: mp3 support for unreal ed
Reply #25 - 07/06/12 at 21:10:11
 
Well, 48k sampling rate is a good value, too, even if 44.1k is more common.

Eh, for simple conversions the FFmpeg command is as simple:
Code:
ffmpeg -i MP3.mp3 -codec:a vorbis OGG.ogg 


...or libvorbis, depends on the FFmpeg version.
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« Last Edit: 07/06/12 at 21:10:53 by GreatEmerald »  

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William R
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Re: mp3 support for unreal ed
Reply #26 - 07/07/12 at 06:19:59
 
Thanks @IsUnreal and @GreatEmerald I got it to work every time i tried to Open the Song under Music the Editor would Crash, I clicked Import and it worked fine.
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Smirftsch
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Re: mp3 support for unreal ed
Reply #27 - 07/07/12 at 18:16:11
 
sorry, didn't have much time, but pretty everything was said already Smiley

and @wiki comment: wiki is for everyone, you could simply add it? I know a lot of stuff is missing yet, but I just don't have the time for everything...
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Re: mp3 support for unreal ed
Reply #28 - 07/07/12 at 18:54:40
 
IsUnreal wrote on 07/06/12 at 19:06:39:
Why isnt this type of thing documented in the oldunreal wiki ? wiki fail


It isn't there because you didn't add it. There are 3 oldunreal members active on the wiki, they can't do everything.

Also, it
FWCKING IS THERE
.

And it's been there for 5 years, are you kidding me ?
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Re: mp3 support for unreal ed
Reply #29 - 07/07/12 at 20:59:07
 
I am  sorry hellkeeper, i know how much work you put into that wiki.
If I knew that info existed ,I would have just linked to it....

I honestly didnt bother to look  other then a quick site:oldunreal search since  the 227 documentation is usually  lacking still.




/quote/you could simply add it? I know a lot of stuff is missing yet/quote/

Im kinda sorry  to complain when i could  instead be contributing information myself,
I tried 30 times to register on the wiki and it told my me captha / confirmation code was incorrect  every time , despite it being very  easy unreal related words.  mabye a browser problem or something idk , i wasnt about to waste another 30 minutes tryng some more.









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« Last Edit: 07/07/12 at 21:10:07 by IsUnreal »  

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Re: mp3 support for unreal ed
Reply #30 - 07/07/12 at 21:12:03
 
it lacks howto's for 227 features, that's unfortunately true, although some things are already there. But the release notes contain the base information at least...
There was some problem with the wiki in between which is fixed, don't know when you tried it, maybe it was at this time.
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IsUnreal
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Re: mp3 support for unreal ed
Reply #31 - 07/07/12 at 21:55:16
 
Smirftsch wrote on 07/07/12 at 21:12:03:
it lacks howto's for 227 features, that's unfortunately true, although some things are already there. But the release notes contain the base information at least...
There was some problem with the wiki in between which is fixed, don't know when you tried it, maybe it was at this time.


I took the time to try again  a few minutes ago, and this is what i got , the 5 times i tried. i got   the  words
nitrogenslith
translato
chrizanaligod and powershield
all  of witch it  just gives me this error

...

I m using firefox 13.0.1 and i dont have any cookies or anything disabled. any ideas what going on?
Is there some sort of trick im missing , do they need caps or not ? i tried with nad without caps and case , and single and  two words with spaces , and got  the same issue?
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« Last Edit: 07/07/12 at 21:57:27 by IsUnreal »  

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Re: mp3 support for unreal ed
Reply #32 - 07/08/12 at 06:41:17
 
IsUnreal wrote on 07/07/12 at 21:55:16:
Smirftsch wrote on 07/07/12 at 21:12:03:
it lacks howto's for 227 features, that's unfortunately true, although some things are already there. But the release notes contain the base information at least...
There was some problem with the wiki in between which is fixed, don't know when you tried it, maybe it was at this time.


I took the time to try again  a few minutes ago, and this is what i got , the 5 times i tried. i got   the  words
nitrogenslith
translato
chrizanaligod and powershield
all  of witch it  just gives me this error

https://lh4.googleusercontent.com/-9koiU_Faj-E/T_igbgtM-KI/AAAAAAAAI3o/X9rFJKYtu...

I m using firefox 13.0.1 and i dont have any cookies or anything disabled. any ideas what going on?
Is there some sort of trick im missing , do they need caps or not ? i tried with nad without caps and case , and single and  two words with spaces , and got  the same issue?


Perhaps you should have paid more attention in your signal processing class, grasshopper...

Simply run the image through a lowpass filter to remove the noise. That is, perform a Gaussian blur operation on the image...
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Smirftsch
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Re: mp3 support for unreal ed
Reply #33 - 07/08/12 at 06:56:57
 
thanks for reporting that, tried myself and indeed something was messed up. Wondering nobody ever reported that and since when...
Anyway, changed the captcha method to something new and now its working Smiley
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IsUnreal
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Re: mp3 support for unreal ed
Reply #34 - 07/08/12 at 07:43:11
 
Quote:
Perhaps you should have paid more attention in your signal processing class, grasshopper...

Simply run the image through a lowpass filter to remove the noise. That is, perform a Gaussian blur operation on the image...


Lmao
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