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Unreal 227 Unreal 227
Report bugs, read about fixes, new features and ask questions about the Unreal 227 patch here. Place comments and commit suggestions.
(Moderators: Smirftsch, .:..:)
Topics: 1564
Posts: 16061
Pages Pages: [1] 2 3 ... 79
 
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 Important Topics
Sticky Topic
New commands and functions in 227

Started Feb 8th, 2008 at 8:49am by Smirftsch
« Pages 1 2 ... 14 15 16 »
239 92700 Last Post Mar 18th, 2016 at 8:41pm
By: han
Sticky Topic
227i found and fixed bugs

Started Nov 12th, 2012 at 9:32pm by Smirftsch
« Pages 1 2 3 4 »
57 19222 Last Post Aug 25th, 2015 at 11:51am
By: Smirftsch
Sticky Topic
Some words about 227 (and static meshes)

Started Nov 7th, 2010 at 8:23pm by Smirftsch
« Pages 1 2 3 »
42 4486 Last Post Nov 17th, 2013 at 4:41am
By: Sly.
Sticky Topic
227h found and fixed bugs

Started Aug 26th, 2011 at 6:43am by Smirftsch
« Pages 1 2 3 4 »
49 19503 Last Post Nov 12th, 2012 at 9:03pm
By: Smirftsch
Sticky Topic
227g found and fixed bugs

Started Apr 6th, 2011 at 10:45am by Smirftsch
« Pages 1 2 »
22 11696 Last Post Jun 15th, 2011 at 10:52am
By: vman
Sticky Topic
227f found and fixed bugs

Started Jun 1st, 2009 at 4:17pm by Smirftsch
« Pages 1 2 ... 6 7 8 »
105 44674 Last Post Apr 5th, 2011 at 2:25pm
By: Hellkeeper
Sticky Topic
Thx for helping me in this project

Started Jan 3rd, 2008 at 1:44am by Smirftsch
« Pages 1 2 »
21 14462 Last Post Dec 4th, 2010 at 9:35pm
By: YH5
Locked Topic
Posting Rules, ReadMe & Read the FAQ first!

Started Sep 28th, 2008 at 7:25am by Smirftsch
1 4096 Last Post May 25th, 2009 at 1:53pm
By: Smirftsch
 Board Topics
Normal Topic
Squid is broken

Started May 24th, 2016 at 12:52pm by Leo T_C_K
9 120 Last Post Today at 3:00pm
By: Hyper
Normal Topic
[227j_35] [xOpenGL] Screenshots color bug

Started May 24th, 2016 at 3:13pm by Hyper
2 65 Last Post Yesterday at 7:32pm
By: Hyper
Normal Topic
brandomframe broken in 227i

Started Mar 13th, 2016 at 1:11pm by Leo T_C_K
6 349 Last Post Yesterday at 8:38am
By: Leo T_C_K
Normal Topic
[227j_35] [D3D9] Small fogging bug

Started May 24th, 2016 at 2:15pm by Hyper
1 36 Last Post May 24th, 2016 at 2:50pm
By: Hyper
Hot Topic (More than 10 Replies)
Unreal either doesn't start or takes an insane amount of time to do so.

Started May 22nd, 2016 at 8:25pm by Skywolf
« Pages 1 2 »
16 210 Last Post May 24th, 2016 at 1:56pm
By: Hyper
Normal Topic
Dynamic lighting + fog bug is back

Started May 24th, 2016 at 1:01pm by Hyper
0 30 Last Post May 24th, 2016 at 1:01pm
By: Hyper
Normal Topic
FName recycling for actors (and maybe objects?)

Started May 3rd, 2016 at 8:43pm by Higor
5 190 Last Post May 16th, 2016 at 10:57pm
By: Higor
Normal Topic
Canvas: Drawning outside of the screen resolution

Started May 11th, 2016 at 2:48pm by Bleeder91[NL]
1 71 Last Post May 11th, 2016 at 3:40pm
By: []KAOS[]Casey
Hot Topic (More than 10 Replies)
Higher Netspeed / MaxClientRate than 20 000?

Started May 3rd, 2014 at 11:49pm by Hyper
13 1810 Last Post May 9th, 2016 at 5:20am
By: Smirftsch
Hot Topic (More than 10 Replies)
[227i] Rawinput incompatible with Windows 2000 SP4

Started Oct 20th, 2013 at 9:30am by RedBrain2010
« Pages 1 2 »
15 2193 Last Post May 8th, 2016 at 8:20pm
By: Hellkeeper
Hot Topic (More than 10 Replies)
Please apply widescreen adjustments (FOV) to FlyBy camera also

Started May 1st, 2016 at 12:29pm by Hyper
12 348 Last Post May 7th, 2016 at 7:39pm
By: Hyper
Very Hot Topic (More than 25 Replies)
[227j_35] FrameRateLimit cvar for XOpenGL

Started Apr 16th, 2016 at 8:27pm by shoober420
« Pages 1 2 3 »
This topic contains 1 attachment
34 465 Last Post May 5th, 2016 at 10:08pm
By: han
Pages Pages: [1] 2 3 ... 79
 
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